Slam Book is an on-going art project that is collecting responses about one’s favorite food memory.
In 2024, as a part of my undergraduate thesis, I printed out response cards that asked the audience to write about their favorite food memory and stick their responses to the wall. I had two goals in mind for this project.
In 2024, as a part of my undergraduate thesis, I printed out response cards that asked the audience to write about their favorite food memory and stick their responses to the wall. I had two goals in mind for this project.
- First, I wanted to communicate the core ideas of my thesis in a simple question. Due to my projects usually taking the form of a book, I often find it difficult to get the audience to interact with my work. One of my initiated solutions for this problem was to include an interactive part that encourages the audience to engage with the work. The question asked here serves either as an entry point or as a key takeaway, depending on how you came to it. The simple acts of reflecting on the question, writing responses, and reading others’ responses end up effectively communicating the core idea, that is the intricacies of one’s food memory that I explore within my other thesis books.
- Second, I wanted to create a 'rhizomatic' book, which pushes the confines of how a book can be created and experienced. During a brainstorming session, I remembered the ‘slam books’ that would be circulated among friends and classmates in school. These books contained questions, usually asking about one's favorite things. I simplified this format into a singular question that was in tune with my thesis subject. Through this project, I wanted to explore how providing space for responses can allow for the creation of a rhizomatic book because there is zero control over the answers provided. Subsequently, the sorting of scanning responses based on the card color, subject, and information design pushes the number of ways to experience a ‘book’ that otherwise, when bound is bound by sequence.
- Update 1 (April 2025): This is the first completed iteration of this project. I am currently looking into digital and physical means of generating more responses.